Characters and rig
Bones, control points and objects stay close to the scene, so you can adjust poses without digging through more windows.
AnimDeck brings the scene, timeline, camera, audio and export together in one animation program for 2D and 3D work. The 2D tools are available now, while the 3D workspace is in development.

An animation program for 2D and 3D projects. 3D tools are in development.
See what changedIt is not about the number of buttons. It is about placing tools where they are needed and keeping them out of the way when they are not.
Bones, control points and objects stay close to the scene, so you can adjust poses without digging through more windows.
Frames, layers, camera and audio form one clear shot timeline.
Frame the shot while you animate. You do not need to finish the motion before checking composition.
Audio works inside the project, so timing can be adjusted directly on the timeline.
AnimDeck protects the next stages of your work so a crash does not wipe out the whole session.
The finished shot is exported from the same project where the scene and animation were created.
Choose a layout that fits the current stage of work. The scene and file stay the same - only the tools at hand change.
Studio combines the scene, properties and timeline in one clear layout. It is the most versatile mode for rigging, animation, camera and audio work.
Changing modes does not create a new file or split the project. It only changes the tool layout while the scene remains the same.
AnimDeck is built at Matsm Studio and evolves with new projects, fixes and ideas from people who actually use it.
We are glad AnimDeck is finding its way into more projects. Every animation, specific suggestion and well-described problem helps shape future releases. The goal is to make it a tool worth returning to.
Download AnimDeck for Windows and start with your first scene.